Rime is a ranged caster that draws from the Anima within her soul and the elements around her to damage her opponents and heal her allies. She utilizes these powers in two forms: Raw and Focused Anima.
Many of Rime's basic abilities channel a form of Raw Anima, which fills up her Anima Bar. When this bar is filled the Raw Anima coalesces into Focused Anima. As a result of this coalescing, the remaining Anima is sent as Spikes at nearby targeted enemies, damaging them.
Focused Anima is represented by Winter Orbs on Rime's interface. These orbs are spent to empower Rime's more powerful elemental abilities
Hailing from the far and frozen north of Endring, Rime's upbringing instilled a healthy respect of the elemental forces around her. Her people spend their lives among the snow and ice and seek warmth and comfort in their traditions and the blessings of their tribal spirits. It is a harsh yet beautiful land of isolation and tranquility.
Blessed or maybe cursed by the spirits of the land, Rime was given the ability to manupulate the flows of Anima around her. A skill that her tribe thought lost to the stories of their past. She uses this ability to manipulate the water and ice around her, harrying enemies with the elemental forces of her homeland.
Role: Damage
Damage School: Magical
Resource: Winter Orbs